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Whisper of the Abyss

Whisper of the Abyss

October 2025 - December 2025Completed

How it works

  1. Explore the map
  2. Plan moves within the limited jumps
  3. Travel through teleport stations
  4. Collect items
  5. Use items at their matching points to solve the puzzle

Project Overview

Whisper of the Abyss is a 2.5D puzzle game built by our team with Unity. Built on Unity's physics engine, its puzzles revolve around a limited number of jumps, map exploration, teleport stations, and items that must be brought to their matching use points.

My responsibilities included:

- Lighting & shadows: Designing the game's lighting and shadow atmosphere

- Ray tracing: Implementing ray tracing for the game's lighting

- Tileset: Building the tile-based map system used to compose the game's levels

- Dynamic background computation: Calculating and updating the game background in real time as the game state changes

- Item mechanics: Designing and implementing how items are picked up and used at their matching use points

The game is published on itch.io and can be played directly in the browser.

Project Media

Key Features

  • 12.5D puzzle gameplay built on Unity physics
  • 2Limited jumps, map exploration, and teleport stations
  • 3Items paired with matching use points
  • 4Lighting, shadows, and ray tracing
  • 5Tile-based levels with a real-time dynamic background
  • 6Playable online on itch.io

Technologies Used

UnityC#MediaGame DevelopmentRay Tracing

Project Milestones

Published Playable Game

Achievement

Shipped a 2.5D puzzle game on itch.io that anyone can play in the browser.

Lighting & Ray Tracing

Skill

Designed the game's lighting and shadows and implemented ray tracing to shape its atmosphere.

Tileset & Dynamic Background

Learning

Built the tile-based level system and a background that is computed and updated in real time during gameplay.

Item Mechanics

Skill

Designed and implemented items and their matching use points as a core puzzle mechanic.

<Pierre />

Full-stack developer building mobile apps, web platforms, and AI learning tools from idea to release.

Contact Info

  • b12705058@g.ntu.edu.tw
  • +886 963 779 263

© 2026 Pierre Chen. All rights reserved

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